Little Go 1.5.0 released
Little Go 1.5.0 has been published earlier today on the App Store. Version 1.5.0 is the first feature release since 1.2.0, almost 4 years ago.
The new version contains only a single feature: A new board setup mode in which you can place black or white stones in any order and combination to set up the initial board before you begin to play moves. This feature is a continuation of the work begun in version 1.4.0, where I added support for loading and saving .sgf files that contain stone and/or player setup nodes.
Also important in this version: I started to write automated UI tests. The main work was finding out how the UI testing API works and laying the groundwork for future tests (e.g. how to test the three different layouts, how to interact with the board to place a stone, etc.). Originally I had intended to automate all tests described in the manual testing script (file TESTING
), but then I realized how much work this meant and I became completely paralyzed. Several weeks of stasis finally convinced me that the task of fully automating all UI tests would have to be broken down and completed with "baby steps" if the project ever was to see another release. So that's why in this version of Little Go there is less-than-might-be-expected UI testing.
That's all, folks. If you want you can finish by reading the App Store update notes or the GitHub release page.